Miwa Matrayek’s glorious visions
Using animation, projections and her own moving shadow, Miwa Matreyek performs a gorgeous, meditative piece about inner and outer discovery. Take a quiet 10 minutes and dive in. With music from Anna Oxygen, Mirah, Caroline Lufkin and Mileece.
Miwa Matreyek creates performances where real shapes and virtual images trade places, amid layers of animation, video and live bodies.
I posted this in the rules section but thought I would re-iterate again here
All pages should be 72 dpi – @ full HD : 1920 * 1080
When you create a single frames, work in full HD as well, so you can have the option of going full page, to show detail on any single frame.
If you have a 9, 6, or 4 frame board, reduce it to fit on a single HD page, once built, however you see fit as per your presentation.
No reason to build frames bigger than HD unless you can think of a good reason
Buck is one of the best at what they do, and these examples of retro 80′s spots for McDonald’s really do the trick. Product is hero and in these examples, we see how that helps get the job done. I am a vegetarian, and McDonald’s is the last place I would stop for a bite, but these spots make me want a Big Mac!?! ughh Gross. Mission Accomplished Buck.
This ESPN U Re-brand by National TV is not only super cool, but shows a great example of how a simple logo can form an entire world of possibilities.
Sometimes looking to the past can be a relevant resource for inspiration. Here is a great site that has logged brilliant type and title work on films from the 1920′s all the way up to the latest Oscar winners. I love that on this site, you can literally go in 10 year increments, and look at beautiful title after beautiful title. Some of those typefaces are so cool and ahead of their time, I often wonder if the title designers of the 20′s, 30′s, 40′s, etc. would have ever guessed how timeless their contribution to film would be?!
“Finding happiness in what we do is what makes this job successful. For all the effort to make sense it needs to mean something to you, make it spectacular.”
- Laura Encinales, MOME Class of 2013
Design for Motion Veteran – Design Medic
As artists, we all fall victim to “idea theft” from time to time. A specific visual direction or captivating concept will plant a seed in our brains and sometimes (whether we like it or not), our work will end up sprouting from that seed. It’s easy to unintentionally become a copy-cat. So, I attempt to do all that I can to stray from this unfortunate path. Most times while searching for motion graphics inspiration, I look to areas outside of our particular industry. A lot of times my design inspiration comes from sculpture, literature, or even a day spent at the flea market searching for forgotten treasures. Today, I’d like to highlight a few different artists to draw inspiration from.
I stumbled across this fine-artist, Ed Fairburn, while working on assignment for my Design for Motion class. Most of his work is largely inspired by cartography and the human form. He works with tangible media, such as paint, found objects, and string. His work inspired me to create a board that was focused on tactile illustration. Check out his work here: http://edfairburn.com/
Another 2D artist (who I am sure inspires many of us), is James Jean. His style is so versatile and full of movement that I always go back to his work and see something that I missed the first time. This is why he’s so great to constantly draw inspiration from. (Unfortunately, his website seems to be down currently.)
Finally, I wanted to highlight one of my favorite motion artists, Maxime Bruneel, mostly because his popular work does not usually consist of titles, network branding, or commercial work. He tends to focus on music videos and/or abstract pieces. The piece above has inspired me to work with more stylized color palettes. Find more of his work here: http://www.maximebruneel.com/
“Anyone can learn the software, or use a camera. But figuring out how to get a concept onto a screen or paper is the hard part. The creation of a physical(or digital) representation is not easy. Once you can do that, you can start asking the right questions. Concepts become stronger. And people will find value in what you have to say. When I started motion work, I was impressed but also genuinely scared of every ‘right’ way to accomplish a successful design. “Is this the best I can do?” was something that consistently nagging me. Having a voice like that is important. It’s what makes you better. We aren’t limited by mediums. Only by how crazy and creative we can think.”
- CJ Cook, MOME Class of 2012, Designer / Animator – Razorfish
Design for Motion Veteran – Design Demolition Expert
Stefan Sagmeister: Happiness by Design
A flashback to Lou Dorfsman.
More goodness via Art of the Title.
Some of the best via Art of the Title.
I’ve always loved this bit of work here.
Hope it inspires you.
“I’m a great believer in luck, and I find the harder I work the more I have of it”
― Thomas Jefferson
“Believe in yourself, work harder, and have a goal. Design, like anything else, improves the further you push it. You have to be confident in your abilities to make those next steps, and you will make them. Above all else make sure you keep perspective and share your passion with others and in turn they will share it back.”
- Nick Lyons, MOME Class of 2012, Designer / Animator – Blur
Design for Motion Veteran – Design Intelligence
“Clients pay for the process, not just the product.”
- Erin Sarofsky, Sarofsky Corp.
* Erin requested the above image from “Shameless” be included with this post.
“Failure teaches success… So many times you are making something and it’s coming out horrible, but you gotta have the dedication to keep at it.”
- Jordan Taylor, MOME Class of 2012, Designer/Animator at Superfad NYC
Design for Motion Veteran – Roto Sniper